Water surface simulation with Tensorflow and UE4
TensorFlow model used to generate a water surface around a moving obstacle in an Unreal Engine 4. Part of thesis PL Part of thesis EN Thesis PL Repository:
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Kuwahara filter & anisotropic Kuwahara filter implementation
ShaderToy implementations of Kuwahara filters Kuwahara filter anisotropic Kuwahara filter Based on Acerola code
Generation of simplified representations of the city, characters and vehicles for Cyberpunk 2077
3D objects recognition by DNN and CNN
Simple Deep neural networks and Convolutional Neural Networks used to recognize deformed 3D objects generated with Houdini. Sources Details Few different representations of objects ware gathered to determinate which will work the best: Visualisation of filters To understand networks a…
Window blinds creator (PyMel)
PyMel script, that creates simple, randomized blinds for windows.
Paper plane flight simulation by RNN
In Browser demo Simple physics simulation: Recurrent Neural Network predicts a flight of a plane and takes a blowing wind int an account. There are 3 versions of the network that predict: a position of a plane (1 point) a…
CanvasStoryStudio.pl
Technology behind Canvas Story Studio
Flowers images generated by VAE and GAN
Sources Details In-Browser demo Flowers images generated by VAE (variational autoencoder) and GAN (generative adversarial network)